The whole season tends to put me in a funk, because there’s so much baggage that I’m still not completely comfortable confronting, but I’m glad to have these memories I made with my friends. That was its charm and what made it so fun to sit in a call and play around with. I never played it after that Christmas, so it remains a little memory capsule of that year, but I wouldn’t go back and swap it for any other game, even if it was a bit crap. Before we even reached that point, we spent the better part of two hours trying to figure out the controls - think QWOP but vertical. The aim is to build up a tower using your limbs, but it often resorted to blatant sabotage and trying to ruin the tower for everyone, creating obstacles that were nearly impossible to climb in the time limit, meaning nobody could reach the top to extend it. I had a steel-gray character we all called Schwarzenegger, and my mate had tried to make himself. Before we’d even begun building our towers, we all set out to make our characters unique.